Which Samsung Phones Get Galaxy S26 AI | Analysis by Brian Moineau

All Samsung smartphones that are getting Galaxy S26 AI features with One UI 8.5

Samsung’s Galaxy S26 launch in early 2026 made headlines for one big reason: Galaxy AI. Now, with the One UI 8.5 update, Samsung is starting to bring some of those Galaxy S26 AI features to older devices — and that means millions of Galaxy owners could see genuinely useful AI tools without buying new hardware. This post breaks down which phones are getting the features, what those features actually do, and why this matters for the wider smartphone landscape.

Why One UI 8.5 matters

One UI 8.5 arrived as the software layer that packages many of the Galaxy S26’s AI advances. Rather than keeping those tools exclusive to the newest flagship, Samsung is extending parts of the suite to prior S- and Z-series phones through One UI 8.5. That move shifts the conversation: software-driven improvements now matter as much as silicon or camera hardware when deciding whether to upgrade.

In practice, One UI 8.5 isn’t a single “AI switch.” It’s a collection of features — some lightweight and broadly compatible, others tied to on-device performance or regional services — that Samsung is selectively enabling on supported phones.

What Galaxy S26 AI features are being ported

According to reporting and Samsung’s rollout details, One UI 8.5 brings four core Galaxy AI experiences from the S26 family to older devices. Broadly, these include:

  • Smarter call handling and assistant enhancements, such as improved Call Screening and AI-driven call summaries.
  • Generative editing and camera enhancements for cleaner photos and simpler retouching.
  • Contextual, proactive suggestions that surface at the right time (Now Nudge / Now Brief-style features in limited form).
  • Enhanced system-level assistant behavior (an updated, AI-aware Bixby experience).

Some features depend on device capability and region. The full “agentic” AI tools Samsung highlighted on the S26 — the ones that autonomously run multi-step workflows across apps — largely remain exclusive to the S26 lineup because they require greater on-device compute or stricter integration with Samsung’s cloud/agent systems.

Which phones are getting One UI 8.5 AI features

SamMobile compiled a list of models that will receive the Galaxy S26 AI features via One UI 8.5. While Samsung’s schedules vary by market and carrier, the headline recipients include:

  • Galaxy S25 series (S25, S25+, S25 Ultra) — full priority for the One UI 8.5 feature set.
  • Galaxy S24 series (S24, S24+, S24 Ultra) — many Galaxy AI features are arriving here.
  • Galaxy S25 FE and S24 FE variants — selected features depending on hardware.
  • Some Galaxy Z Fold and Z Flip models (recent Z-series releases) — selective support for camera and assistant features.

Additionally, Samsung has confirmed broader One UI 8.x rollouts across other Galaxy families (tablets and newer A-series in later phases), but the most immediate beneficiaries are last year’s and last-but-one S-series phones. Exact availability depends on carrier testing and regional releases; many devices entered beta programs in early April 2026 and have been moving to stable channels since mid-April. (sammobile.com)

How the experience will differ across devices

Not every phone will get the full S26 experience. Expect differences along these lines:

  • Performance: Features that rely on heavy on-device inference (real-time multitasking agents, advanced image generation) may be limited or run slower on older chips.
  • Feature parity: Some “agentic” automations and proactive services remain S26 exclusives, at least initially.
  • Region and carrier: Services that integrate with cloud-based assistants or telephony functions sometimes roll out selectively by country due to regulations and partnerships.
  • Updates cadence: Beta testers and unlocked models often see updates before carrier-locked phones.

So, while you’ll likely get the headline AI improvements (smarter call features, improved photo edits, assistant refinements), the most advanced autonomous AI functions may still be reserved for the S26 series. (sammobile.com)

Why Samsung is doing this — and why it matters

There are strategic and user-centric reasons behind the move:

  • Value retention: Extending attractive software features to previous-generation phones reduces upgrade churn and keeps users on Samsung’s ecosystem.
  • Differentiation: At a time when Apple and Google are also investing in mobile AI, Samsung can claim wider availability of practical AI features across its devices.
  • Ecosystem lock-in: Useful AI features that tie into Samsung apps and services increase friction for users to switch platforms.

For users, the practical payoff is immediate. If your S24 or S25 device gets One UI 8.5, you gain tangible improvements — fewer annoying calls, smarter camera edits, and a more helpful assistant — without buying new hardware.

What to watch for next

Rollouts like this tend to happen in stages. Watch for these signals:

  • Carrier announcements and changelogs in your region (these pinpoint exact dates).
  • Beta program notes (they often reveal which features are gated by hardware).
  • Samsung’s official One UI 8.5 pages and support notes for compatibility lists.

Expect the stable rollout to continue through Q2 2026, with regional timing staggered by carrier testing and localization. (news.samsung.com)

What this means for buyers and upgraders

If you own an eligible S24 or S25 phone, you should feel comfortable skipping an immediate upgrade if the S26’s headline AI capabilities are your main draw — many of them are coming to your device via One UI 8.5. Conversely, if you crave the most advanced, agentic AI automations (autonomous multi-step workflows and deeper on-device agents), the S26 hardware and its exclusive features still hold an edge.

In short:

  • Keep your current phone if you value most Galaxy AI features and want lower cost.
  • Consider upgrading if you want bleeding-edge agentic AI or the best possible on-device performance.

My take

Samsung’s decision to bring core Galaxy S26 AI features to older devices via One UI 8.5 is a smart balancing act. It rewards existing customers, reduces upgrade pressure, and signals that Samsung views software — not just silicon — as a major competitive battleground. For consumers, that means meaningful improvements without the premium price tag. For the industry, it pressures rivals to think beyond hardware-first narratives and focus on software longevity.

Sources




Related update: We recently published an article that expands on this topic: read the latest post.

WASD Goes Ranked: League’s Movement Shift | Analysis by Brian Moineau

WASD’s Ranked Release — League of Legends: A Quiet Revolution Hits the Ladder

After months of testing and feedback, WASD is finally ready for primetime — and Riot is letting players take it into the one place that matters most to a lot of people: ranked. This change, quietly rolling out after long PBE runs and incremental mode testing, flips a piece of League’s control orthodoxy that has stood for nearly two decades. For players who’ve always instinctively rested their fingers on WASD, ranked support feels like overdue common sense. For long-time mouse-first mains, it’s a reminder that the game is still evolving. (leagueoflegends.com)

Why this matters now: WASD’s Ranked Release and what changed

League of Legends has historically used point-and-click movement as an identity-defining mechanic. Introducing a keyboard-centric movement option isn’t just an accessibility tweak — it’s a mechanical shift that changes how players navigate fights, kite, and react under pressure. Riot didn’t rush this: WASD spent months on PBE, then in non-ranked queues, and now the team says it’s confident enough to enable it in ranked. That step signals that Riot believes the feature is stable, balanced, and unlikely to compromise competitive integrity. (leagueoflegends.com)

  • Riot’s dev team framed WASD as a pathway to lower friction for new and returning players while preserving traditional controls for those who prefer them. (leagueoflegends.com)
  • The rollout strategy has been deliberate: PBE → limited game modes → global non-ranked release → ranked. That staged approach is why ranked activation feels like a milestone, not a gamble. (esportsinsider.com)

What changed for players and pro play

Practically, WASD rebinds movement to the familiar left-hand cluster, allowing more analog-feeling strafing and camera momentum in some configurations. Riot’s team tuned interactions, collision, and ability input to prevent simple “WASD wins” scenarios while keeping the scheme responsive.

Transitioning to ranked means:

  • Players who learned on controller-like schemes or other PC titles now have a comfortable option in competitive queues. (support-leagueoflegends.riotgames.com)
  • Ladder integrity concerns were front and center in Riot’s testing; the ranked flip shows they believe any edge has been sufficiently mitigated. (engadget.com)
  • Pro play adoption will be cautious and visible — teams will test in scrims and minor tournaments before we see it on the biggest stages, if at all. (engadget.com)

Community reaction — split, noisy, but constructive

Unsurprisingly, the community has been loud. Some players celebrate increased accessibility and fresh mechanical possibilities; others worry about balance and the learning curve of mixing control schemes in solo queue.

  • Supporters argue WASD lowers the barrier for new entrants and speeds up gameplay flow for those used to action-leaning titles. (leagueoflegends.com)
  • Skeptics fear subtle advantages (or disadvantages) could tilt micro-interactions in unpredictable ways, especially in tightly contested ranked matches. Reddit and forum threads have tracked both bug reports and clutch plays that showcase pros and cons. (reddit.com)

Yet Riot’s feedback-driven rollout reduced the risk of a single disruptive patch. By inviting community testing first, the studio collected real match data and iterated. That’s not perfect — players still find issues — but it’s a far cry from sweeping changes dropped without player input. (leagueoflegends.com)

The competitive calculus: will pros switch?

Change in pro esports is conservative by necessity. Teams prioritize consistency and reproducibility in micro execution. That means:

  • Some pros may experiment with WASD for champions where movement nuance is critical (e.g., marksmen and melee duelists).
  • Others will stick to mouse movement until WASD shows repeatable advantage in scrims or offers clearer mechanical benefits for specific role/champion matchups. (crunchsports.com)

If WASD demonstrably improves certain mechanics (e.g., smoother kiting, tighter animation cancels), professional coaches will analyze and adapt. If it introduces noise, pros will avoid it. Either way, ranked activation lets high-level players actually test it under ladder pressure — and that empirical evidence is what will ultimately tip the balance.

Balance and design signals from Riot

Riot’s careful sequencing sends several messages about how they view long-term design:

  • Accessibility and onboarding matter. WASD is explicitly tied to making League easier to pick up without sacrificing depth. (leagueoflegends.com)
  • The studio values iteration and community feedback over blunt enforcement. Bringing WASD to ranked only after extensive testing highlights that process.
  • Riot recognizes multiple control paradigms can coexist; the goal is to avoid forcing a meta based purely on input method. (leagueoflegends.com)

These aren’t just PR lines. The staged rollout and public FAQs show a product team deliberately trying to expand entry points while protecting competitive integrity. That’s a tricky balance to strike, but the approach so far looks responsible. (support-leagueoflegends.riotgames.com)

My take

This ranked release is less about overturning the fundamentals of League and more about acknowledging how players’ expectations have shifted across gaming ecosystems. League can hold multiple control cultures without losing its identity — provided Riot continues to listen, measure, and adjust.

Change always causes friction. But measured, transparent rollouts like this one mitigate the worst of it. Expect experimentation, a noisy few months of hotfixes and discussion, and eventually a new normal where “how you move” is a personal choice rather than a gatekeeper.

Final thoughts

WASD in ranked is a milestone: it’s accessibility meeting competitive rigor. For newcomers, it’s an invitation. For veterans, it’s a nudge to reassess assumptions. For the scene, it’s an opportunity — and a test — to prove that League’s depth can evolve without losing its soul. Time, scrims, and ladder data will tell the rest.

Sources




Related update: We recently published an article that expands on this topic: read the latest post.

Firefox adds free 50GB built‑in VPN | Analysis by Brian Moineau

A pleasant surprise in your toolbar: Firefox now has a free built‑in VPN with 50GB monthly data limit

Firefox just got a privacy upgrade that’s hard to ignore: a free, built‑in VPN that gives users up to 50GB of monthly traffic. This addition lands in Firefox 149 and is delivered as a browser‑level VPN — no separate app required — which makes privacy easier for casual users and gives power users another tool in their kit. (firefox.com)

Why this matters now

Browsers have become battlegrounds for user trust. As adtech and cross‑site tracking grow more sophisticated, companies like Mozilla are trying to regain ground by leaning into privacy features. Adding a built‑in VPN is a clear, visible signal: Firefox isn’t just blocking trackers — it’s offering to hide your IP and mask location from sites you visit. Mozilla’s rollout of this feature with Firefox 149 marks a shift from optional, paid VPN products toward making privacy a default, discoverable browser capability. (firefox.com)

  • It’s a browser‑only VPN — it protects web traffic inside Firefox, not all traffic on your machine. (ghacks.net)
  • The free tier caps usage at 50GB per month, enough for typical browsing, light streaming, and everyday anonymity. (firefox.com)
  • The rollout is phased by region, and account sign‑in may be required to track the 50GB usage. (firefox.com)

What Firefox’s built‑in VPN actually does

This is a browser‑level proxy that routes your Firefox web requests through Mozilla’s VPN backend, obfuscating your IP address and encrypting the connection between the browser and the VPN server. It’s not a system‑wide VPN, so apps outside Firefox (like games, email clients, or torrent clients) won’t use it. That makes it less of a catch‑all privacy tool, but also simpler and less intrusive for users who mainly want private browsing without installing extra software. (ghacks.net)

The practical tradeoffs:

  • Pros: Quick setup, no third‑party client, easy to toggle, and generous 50GB monthly allowance for a free offering. (firefox.com)
  • Cons: Browser‑only protection, potential performance variance depending on server load, and limitations compared with paid, system‑wide VPNs. (ghacks.net)

How Mozilla’s move fits the larger browser landscape

Mozilla isn’t inventing the wheel here — other browsers (Opera, Vivaldi, Brave) have offered integrated VPN/proxy features for years. But Mozilla brings something different: a long track record of privacy messaging and an independent non‑profit ethos that many users trust. That trust matters, because "free VPN" has a fraught history; shady providers have been caught collecting data or inserting trackers under the guise of privacy. Mozilla’s approach—integrated, account‑managed usage and transparency about how usage is measured—aims to avoid those pitfalls. (techradar.com)

At the same time, the move looks strategic. With Firefox’s global market share small compared to Chromium‑based rivals, a high‑profile privacy feature gives Mozilla a marketing hook to woo users who prioritize privacy but don’t want to fiddle with extensions or third‑party services. (techradar.com)

Practical tips if you want to try it

If you see the feature in your Firefox toolbar or settings, here’s how to treat it:

  • Sign in with your Mozilla account if prompted — the account tracks the 50GB allowance. (firefox.com)
  • Remember it’s browser‑only: if you need system‑level privacy (e.g., protecting a torrent client or a game), keep using a full VPN app. (ghacks.net)
  • Expect gradual rollout: not every Firefox 149 install will see the VPN right away; Mozilla is enabling it by region and in phases. (firefox.com)

Safety and privacy: what to ask before trusting any “free VPN”

A free VPN can be a huge convenience, but privacy is not just about a locked padlock icon. When evaluating the new Firefox option, consider:

  • Logging policy: what connection metadata is recorded and for how long? Mozilla has historically published transparency details for services; look for those statements. (theregister.com)
  • Who runs the servers? Some privacy services partner with third parties for infrastructure. Knowing the operator helps when assessing jurisdiction and data risks. (ghacks.net)
  • Is the protection audited? Independent audits and technical writeups increase confidence in a VPN’s claims. (theregister.com)

The user experience — a quick read

The beauty of a built‑in, browser‑level VPN is simplicity. Toggle it on, surf with a masked IP, and the browser handles the rest. For many users, that will be "good enough" privacy without extra installs or subscription signups. For power users, it won’t replace a full VPN, but it’s a welcome tool in the privacy toolbox. And the 50GB monthly cap is far more generous than many free VPNs’ paltry allowances, making the feature practical for real use. (firefox.com)

My take

Mozilla’s built‑in VPN is a smart, pragmatic step. It lowers the barrier to stronger browsing privacy and aligns with Firefox’s brand. It also signals a shift in how browsers compete: not just on speed or features, but on trust and default protections. If you’re an occasional user who wants better privacy without complexity, this is worth exploring. If your needs include system‑wide traffic or heavy streaming and downloads, keep a dedicated VPN on standby.

Sources




Related update: We recently published an article that expands on this topic: read the latest post.

Voice Chat Changes How League Coordinates | Analysis by Brian Moineau

Hearing the Rift: Team-based voice communications in League

We’ve been waiting a long time to hear each other across the lanes. Riot’s move toward team-based voice communications in League has the potential to change how millions of solo queue matches feel — for better or worse. This post digs into why Riot is adding voice, what they’re building around it, and what players should watch for as the feature rolls out.

Why voice now?

League of Legends is fundamentally a team game: five players working together need to coordinate map pressure, objectives, and timing. For years players have cobbled together third‑party voice tools or relied on text and pings. Adding team-based voice communications in League addresses that obvious gap.

Recent signals — data mining of the PBE, Riot pilots like Coach Voice in LCK events, and Riot’s ongoing work on moderation and player behavior systems — suggest Riot isn’t just tacking on a mic. They’re trying to bake voice into League’s ecosystem while acknowledging the serious moderation and abuse risks that come with open voice channels. Reports and leaks indicate the feature is being tested and iterated on rather than blindly released. (dotesports.com)

What Riot appears to be planning

Riot’s approach seems layered and cautious. Based on leaks, developer commentary around Coach Voice, and Riot’s published work on player dynamics, these are the core elements you should expect:

  • Team-only voice channels that connect matched teammates (not global or all-chat voice). This keeps comms focused on game coordination and reduces public broadcast abuse. (dotesports.com)
  • Integration with existing behavior systems, including new reporting categories like “Voice Comms Abuse,” automated monitoring, and moderation playbooks. Riot has signaled that voice will be tied into the same safety work that supports text moderation and sanctioning. (shanethegamer.com)
  • Experimental rollouts and pilots. Riot has trialed features like Coach Voice in esports settings and appears to plan staged rollouts (PBE > limited regions > global), so feedback can shape the final product. (invenglobal.com)

Taken together, those points suggest Riot is aiming for voice that improves in-game coordination while trying to limit toxicity and harassment through detection, reporting, and product design.

How voice could change gameplay and culture

Voice will be about more than convenience. Here are likely impacts:

  • Faster, richer coordination. Calling objectives, timing ganks, and responding to fog‑of‑war plays are faster over voice than text or pings. That can raise the tactical ceiling for solo queue teamwork.
  • Shift in social norms. Voice favors players comfortable speaking — which can improve clarity but also change who leads games. Teams that adapt to clear, calm comms will likely see stronger performance.
  • Potential for increased harassment. Voice can be more visceral than text: tone, mocking, and targeted abuse are harder to ignore. The net effect depends on moderation effectiveness and whether players can opt out or control who they hear. (shanethegamer.com)

Expect meta changes too: distinctive in‑game calls (e.g., short, standardized phrases) may emerge, and coaching or mentoring tools could expand — Riot’s Coach Voice tests hint at structured in‑game coaching becoming more common in competitive settings. (invenglobal.com)

Design choices that matter

Not all voice implementations are equal. Here are the product choices that will determine whether this feature helps or hurts League:

  • Opt-in vs forced participation. Players should be able to decline or mute team voice per match without penalty. Forcing voice across the board would provoke backlash.
  • Granular controls. Volume, push-to-talk vs open mic, language filters, and per-player muting are essential. Riot’s prior work in other titles (like Valorant) gives them precedents to follow. (agatasmurf.com)
  • Integration with behavior systems. Automatic detection of repeat offenders, friction for players with low honor or recent sanctions, and clear reporting flows will be necessary to keep voice usable. Riot’s recent reporting categories and moderation focus suggest they know this is vital. (shanethegamer.com)
  • Phased rollout and measurement. Pilots (e.g., PBE tests, regional trials) let Riot measure outcomes like toxicity reports, match quality, and player retention before global release. The Coach Voice pilot in LCK is a useful laboratory for how real-time voice affects competitive play. (invenglobal.com)

Listening to community concerns

Players’ reactions are split. Many welcome voice as overdue — a natural fit for a team‑based MOBA. Others worry rightfully about harassment, language barriers in international matches, and pressure to use voice even when uncomfortable.

Good product rollout will require listening to those concerns and acting on them. Actionable steps Riot can take include restricting voice access by account standing (e.g., honor thresholds), strong reporting categories for voice abuse, default mute settings for new or low-reputation accounts, and ongoing transparency around moderation outcomes. Several community threads and coverage emphasize these expectations. (reddit.com)

What to watch for next

  • PBE notes and official dev posts: check for Riot’s formal explanation and controls.
  • Pilot metrics: will reports or ban rates spike where voice is active? Riot’s behavior teams should publish high-level findings.
  • UX details: push‑to‑talk options, per‑match opt-out, and honor-linked gating will show how responsible the rollout is.
  • Esports experiments: Coach Voice trials in pro play will reveal if voice adds strategic depth without undermining competitive integrity. (invenglobal.com)

My take

Bringing team-based voice communications in League is overdue and, if done thoughtfully, can make coordination faster and play more satisfying. But the upside depends on the safety scaffolding Riot builds around the feature. Voice amplifies both good teamwork and bad behavior; the design and enforcement choices Riot makes now will shape League’s social culture for years.

If Riot combines opt-in controls, strong moderation integration, and phased testing, voice could be a net positive. If they rush a minimal implementation, players could see more harassment and fragmentation. The good news is Riot appears to be testing and listening — which is exactly the right posture for a change this big. (dotesports.com)

Further reading

  • “League of Legends is finally getting long-awaited team voice chat.” Dot Esports.
  • “League of Legends Is Finally Adding Team Voice Chat — But There's a Catch.” U.GG.
  • “LCK to Test Real-Time Coach Voice System During LCK Cup.” Inven Global.
  • Riot Games 2023 Annual Impact Report (Player Dynamics & moderation work).

Sources




Related update: We recently published an article that expands on this topic: read the latest post.


Related update: We recently published an article that expands on this topic: read the latest post.